ONE FOE ALL
Tiny retro games
that refuse to play nice.
Everybody said "one for all." We misheard, gloriously.
ONE FOE ALL
Two worlds.
Zero rounded corners.
We forge retro games with chunky pixels and a mean streak — under the roof of LunarTec Ltd.
ONE FOE ALL
Descend. Manage.
Rage-quit. Repeat.
Retro games built to be replayed — and resented — in the best way.
A small crew making retro-styled games with modern teeth.
ONE FOE ALL is the game-development arm of LunarTec Ltd — a tiny studio that builds pixel-art games we actually want to play at 2am. Chunky sprites, sharp difficulty, and that dangerous "just one more run" itch.
We don't chase trends or polish off the rough edges. Every game gets its own world, its own rules, and its own art language — from the cursed dark of a dungeon to the sun-bleached parchment of a gym floor.
SOFTWARE & GAMES
EST. 2025
JUST ONE MORE PUSH
A turn-based pixel dungeon runner. Every key press ticks the world. Choose a hero, descend, and bargain with luck for just one more blessing.
ROGUE TO NATIONALS
Draft a scrappy squad, forge your players into cards, and run the gauntlet from regionals to nationals — one rally, one risky sub, one season at a time.
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Launch dates, beta keys, dev logs, and the occasional cursed sprite. No spam — we're too busy making games for that.